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- Path: newsource.ihug.co.nz!news
- From: blkmagic@ihug.co.nz (Mark Sibly)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Zooms&Rotations in Blitz 2 ???
- Date: 9 Jan 1996 23:19:37 GMT
- Organization: The Internet Group
- Message-ID: <4cut69$391@newsource.ihug.co.nz>
- References: <w7lLZMD0aLz3@p09.hotline.pfalz.de>
- NNTP-Posting-Host: blkmagic.ihug.co.nz
- X-Newsreader: WinVN 0.92.1
-
- In article <w7lLZMD0aLz3@p09.hotline.pfalz.de>, ROI@hotline.pfalz.de (Roi@hotline.pfalz.de) says:
- >
- >Is there someone who could tell me if there`s a fast
- >routine in Blitz 2 that is usable to scale/zoom and rotate
- >sprites in a good speed ?
- >Are there libs or something ?
- >What is the fastest way to do this ?
-
- You've really only got 3 options here:
-
- * Do it in assembler.
-
- * Precalculate the graphics. Depending on how big/colourful the graphics
- are, this could be a viable option.
-
- * Wait for a Blitz library capable of this to appear. To my knowledge,
- there currently is no such library.
-
- Mark Sibly,
- Black Magic
-